Dave Kearney

Dave Kearney

Chief Product + Technical Officer for Scaling Businesses
Blackrock, Co. Dublin, Ireland dave@dkearney.com linkedin.com/in/kearneydave

Profile

Hi, I'm Dave. I build exceptional products and technology teams.Over the last 20 years I've:

  • Founded a SaaS company, growing it from nothing to 25,000 customers in 130 countries.
  • Shipped the world's #1 sport psychology app, used by tens of thousands of athletes and coaches.
  • Designed a patient support program for the largest drug launch in history.

I'm currently building business brains for AI-empowered marketing agencies, helping them to treble their efficiency by building the skills, harnesses and infrastructure needed to compete in the AI age.

Product

I build products that make a meaningful impact in the most efficient way possible. Strategy, roadmap, pricing, positioning and the hard calls about what not to build.

  • Zero to scale. Took FluidUI.com from an idea to 25,000 customers in 130 countries, and Champion's Mind to the #1 sport psychology app in the world.
  • Product strategy that moves numbers. Lifted sign-up conversion from 14% to 48% at Fluid, grew Abi 30% year on year into 48 countries and 27 languages, and generated €10M+ in net new recurring revenue at Modeva.
  • Enterprise-grade delivery. Shipped AI products for AXA, Allianz, HSBC, Sanofi and Eli Lilly with the regulatory, security and procurement work that comes with them.
  • Experiment-driven. A/B tests, cohort retention and pricing experiments over opinion. Read how I think about it in Building Exceptional Digital Products.
Product strategyRoadmap & prioritisationPricing & GTMFundraisingEnterprise sales support

Technology

I'm a hands-on CTO. I still write code, I architect systems that stay cheap and stable at scale, and I've gone all-in on AI-native, agentic software development.

  • AI-native development. As CPTO at Glitch Ads I run product and engineering for an AI-first martech platform and rebuilt the company website 80–90% faster using agentic workflows.
  • Architecture that scales economically. Ran Fluid's infrastructure for 120k new users a month at a service cost under 1.8% of revenue.
  • Full stack, many stacks. JavaScript, Node, Python, PHP, Swift, Dart and C/C++; Firebase, telecoms systems (IVR, SMPP), data and analytics platforms.
  • Teams and quality. Grew Modeva's engineering team from 2 to 17 while cutting delivery cost by 25–30%, with QA and security strategy built in rather than bolted on.
AI/ML & LLM productsAgentic developmentTechnical architectureFull-stack engineeringSecurity & QA strategy

UX Design

I've been described by a former boss as the best UX designer in Europe, and while I didn't write the book on fixing bad UX, I did write the foreword. True story, you can buy it here.

  • Built a design tool used by designers. Fluid UI was a mobile prototyping tool chosen by 25,000 teams, so the UX had to earn its keep every day.
  • Design that drives retention. Champion's Mind holds a 4.8★ rating and its retention went from 14.9% to 30.3% through onboarding and habit-loop redesign.
  • Research and prototyping. Rapid prototyping, usability testing and customer-feedback loops, written up for Startup Grind, VWO, AppFollow and SitePoint.
  • Design systems at enterprise scale. Led UX across Abi's 27-language, 48-country product for Fortune 500 clients.
UX / UI designRapid prototypingUsability researchDesign systemsAccessibility

Leadership

I've led teams for 20 years and I built the world's most used sport psychology app. They turn out to be the same discipline: performance comes from clear goals, deliberate practice, honest feedback and people who feel safe enough to push.

  • Grown teams from scratch, repeatedly. Scaled Modeva's department from 2 to 17, building UX, development, QA and project management functions. Built and led design, development and QA at Fluid. Directed Abi's entire product department.
  • Performance psychology, applied at work. Building Champion's Mind meant years inside the research on how athletes and coaches develop mental skills: goal setting, routines, imagery, composure under pressure. I run teams the same way, and I've written extensively on it.
  • Outcomes over outputs. A team accountable for a business outcome must be free to choose how it gets there. I set the metrics and the levers, delegate inside them, and only step in when a number drifts.
  • Change without drama. Led Modeva's move from Waterfall to Agile and introduced prototyping, Kanban, milestones and backlogs at Abi to speed delivery and improve communication across the company.
  • Mentoring and pitching. Mentor to Trinity College student entrepreneur teams, startup mentoring at the London Sportstech Hub, Pearse Lyons and Ulster Bank accelerators, and corporate innovation contractor with Dogpatch Labs.
Team building & scalingDelegation & accountabilityCoaching & mentoringAgile transformationPerformance psychology

Culture

Culture is what a team does under pressure when nobody is watching. Sport worked this out long before software did, and most of what I know about building one comes from studying how winning teams train.

  • Standards, not rules. Winning teams agree what good looks like and hold each other to it. I write the standards down, for design, code and support, and make the whole team their keeper rather than a manager or a QA gate.
  • Deliver small, deliver always. If a team runs over often, a culture of non-delivery creeps in. I would rather cut scope than miss a sprint, so that finishing becomes the habit.
  • Train the mental game. Athletes rehearse pressure before they meet it and review performance without blame. Teams can do the same: blameless retrospectives, honest one-to-ones and a shared language for pressure mean the group learns faster than any individual in it.
  • Energy is a resource. Burnout is not commitment. I learned that the hard way, wrote it up in How I Failed the Company I Founded Last Week, and have protected recovery time for my teams ever since.
  • People stay where they grow. Fluid ran a 24/7 service with a remote-first team for over a decade and kept its people. That comes from clear expectations, real autonomy and a friendly place to work.
Quality standardsBlameless retrosRemote-firstSustainable paceMental skills for teams

Career

  1. 2025 – nowChief Product & Technology Officer Glitch Ads
  2. 2023 – 2025Director of Product Management Abi Global Health
  3. 2010 – 2023Founder and CTO Fluid UI
  4. Side ventureFounder / CEO, Champion's Mind #1 sport psychology app
  5. 2005 – 2011Head of Development Modeva Interactive
  6. 2004 – 2005Frontend Web Developer Splash Design
Read the full CV

Writing

AI-native development · 15 September 2025 · Glitch Ads blog

Building a High-Converting SaaS Website in Under a Week

How we built a complete, conversion-optimised SaaS marketing site from scratch in five days using Claude: bespoke design, copy, SEO and audience-specific landing pages, at a fraction of the usual cost.

Read on Glitch Ads
Product leadership

Building Exceptional Digital Products

The product, project and software development processes that have brought value to the teams I have worked with over the last 20 years. Strong beliefs, loosely held.

Read the post
Design & marketing · 13 March 2018

Brand Design 101 for Startup Founders

How to research, define and build a brand that communicates one clear message, from customer research and values through logo, colour, type and voice.

Read the post
UX research · 14 August 2017

Cyberpsychology and UX: What Motivates Your Users?

Self-determination theory applied to product design: how relatedness, competence and autonomy drive engagement, and how to design for all three.

Read the post
Product & engineering · 15 February 2016

Designing Faster Web Apps

Slow UIs kill digital products. Six areas, half technical and half perceptual, that make a web or mobile app blazingly fast.

Read the post
Mobile design · 17 September 2015

Mobile Design 101: Pixels, Points and Resolutions

The six numbers behind every mobile screen, what they mean for your designs, and how to convert between pixels, points and DPs without guessing.

Read the post

More on the writing page: the full Fluid UI archive on UX, design and founders, guest pieces for Startup Grind, VWO, G2, SitePoint and AppFollow, and the sport and performance psychology catalogue at sportspsychology.medium.com. Recent LinkedIn writing focuses on AI's impact on product management and software development.

Want to talk product?

Talk shop, swap notes or explore working together. WhatsApp or email me and I'll be back to you as soon as I can.